DEPARTMENTS

Showing posts with label Weird War. Show all posts
Showing posts with label Weird War. Show all posts

Friday, September 7, 2012

AmericasFightingDinosaur: Mission Update: The Road to Victory

As you all know, I have been following this project since it first popped out of Steve's mad, crazy creative mind. Well, it looks like Sammy is one the move. He's made the beachhead and is stomping his way to victory! Follow the link below to get an update and another cool video from Steve Snoey himself

"AmericasFightingDinosaur: Mission Update: The Road to Victory: Hello Troops, Today Steve announced the $20k stretch goal rewards in a new campaign video. Here is the map showing the current campaig..."

Saturday, May 14, 2011

AmericasFightingDinosaur: The Jaws of Defeat.....

Not mine, but just had to share it!



AmericasFightingDinosaur: The Jaws of Defeat.....: "prologue: If I was a superhero, my arch nemesis would be known as Zeitgeist . Zeitgeist, that thing that leads so many of us to the so many..."

Tuesday, February 23, 2010

Eueka Miniatures 15mm Scifi Germans Expansion A Go!



I was going to post on this myself, but this dude beat me to it here.

What did he beat me to? Well depending on what corner of the miniatures-verse you crawl around in you may or may not recall that almost eight years ago, Eureka miniatures came out with their 100 and 300 clubs allowing dreaming gamers to shoot for a chance to get their dreams turned into lead. I jumped on it from the get-go and got some 25/28mm SF3D-inspired power armors into production (now gone into the realm of OOP) and then went to get some Jin-Roh inspired 15mm scifi Germans to go with my Gear Krieg forces. I was so hyped on then Germans that I ordered the whole 300 that was required to get them going. I know that may seem like madness, but at the time I had one less kid and about half the rent.

Flash forward many years and with the boost in popularity of the whole Wierd World War 2 genre, I thought that it might be time to see if Nic was up for expandign the range. The range had always been a bit of an oscure thing in the past, not gaining much steam with the limited four poses. It wasn't even a range, really, just a single pack of really great minis. He seemed open to the idea and said that he was going to put up a post for it on his site. Here is the rest of the background on this, if you are interested.

If you are looking for some solid 15mm WWW2 infantry or even a nice intimidating looking scifi infantry force then give these fine Eureka figures a look.

Thanks,

-Eli

Thursday, February 18, 2010

Adventures Into The Unknown - Characters

Design page fo Sgt. Buck Bronco's Wild Raiders by Eli Arndt

In planning the game for Adventures Into the Unknown, I decided that I wanted to use pregenerated characters. This was done for a few reasons but mostly because I was playing with this group for the first time and didn't want to wrestle with trying to get a bunch of relative strangers to make characters appropriate to the game I was running. It also had the advantage of me fudging a few things behind the scenes to allow the characters to be a bit more individual instead of all being generic humans.

I suppose a little information on the cast of heroes is in order. So, here is our international team of Nazi-busting heroes -

Sergeant Buck Bronco - Cigar-chomping, American G.I.. Leader.
Corporal Jimmy Barnes - Freckle-faced, corn-fed American G.I. kid. Mechanical wiz, pilot, and driver.
Bruno - Hulking Russian paratrooper and certifiable brick.
Markowski - Jewish Polish refugee and psychic.
Leiutenant Benchcroft - British demolitions expert.
"Sasha" - French resistence fighter, spy, assassin and all around scary lady.
Pvt. Finnigan - Irish-American pugilist and streetwise thug gone G.I. (late addition and not pictured)

One of the tricks I decided on was to create the heroes using the standard Labyrinth Lord races, applying their modifiers to the appropriate hero and marking his race type with appropriately themed pulp genre archetype. The big Russian in the group, Bruno, would be given the stats of a Goon (half-orc). Finnigan, the street tough scrapping Airborne soldier would be given the stats of a Tough Guy (dwarf). I would do this as appropriate for any of the characters that needed a bit of spice. There would still be humans, but this seemed like fun and an easy re-theming of the races.

I also looked at the various classes in LL and the found that for the most part, they all worked. Sure there wouldn't be any Magic-Users or Paladins and I'm pretty sure I wouldn't be seeing anything resembling a Ranger. Using the Rogue (actually a rogue mystic) class, borrowed from Savage Sword of Athanor, I could do a reasonable approximation of a psionic operative for Markowski. Sasha, the French resistence fighter/spy could be an Assassin (fits her character better than Thief). I haven't worked it all out, but I think I'm on the right track here. If I could find or cobble a non-magical version of the Ranger for LL that might apply nicely to one or two of the members of Sgt. Bronco's Wild Raiders.

So, this is my starting point. The picture above shows some of my earlier conceptual sketches for the team. I have this odd urge to try and find somebody to do a good solid drawing of them. Even if this game doesn't go anywhere, I like the characters and could always use them later.

Stay tuned!

-Eli

Thursday, February 4, 2010

Cool Robo!

Just a quick post to show off a new minis showcased over at The Miniatures Page. I'm not sure what it is about it that I like, but I do. It strikes me as an amost Miyazaki-esque mechanical design and though its intended as part of the Mauser Earth line of 1/35 line of figs, I can see it menacing my 15mm figs. A few comments on TMP indicate that it is inspired (perhaps ripped-off) by/of World War Robot. I'm not familiar with the IP but the below pictures show some similarities but nothing I'd call a outright rip-off. I'll leave that to the lawyers, experts and people who care. All I see is a cool robot mini, that is unfortunately out of my price range at over 32 euro.

Perhaps I can manage to work up something similar using a few cheap lay-about items. I am thiniing a few cylinders laying about and perhaps some arms off of crappy Mechwarrior mechs that I don't want to keep. Legs are always the hardest part.

Cheers,

-Eli





Related Posts Plugin for WordPress, Blogger...