One of the biggest hinderances to using 28mm miniatures in nearly any genre is the "tax" you pay in table space. To achieve a decent amount of room to maneuver and/or achieve realistic ranges, you have to play on a nearly impossibly huge table or risk the parking lot effect - where everything is so close that nothing can move and may and what movement you can achieve means nothing. Much like other genres of miniatures gaming, this can be mitigated in superhero games by switching to a smaller scale - 15mm.
As a scale, 15mm provides you with an economy of scale that allows you to get more space out of a standard-sized gaming table while still providing detail enough for superheroes to really stand out as individual characters. Characters will movement powers (flight, teleport, super speed, etc.) will have plenty of room to use their powers and characters with ranged attacks will have meaningful lines of sight and fire. In addition, there are ample sources of vehicles and scenery for 15mm miniatures and building your own city building can be done quickly if you wanted to.
The end result is a much more dynamic battlefield for your heroes to fight on than what we often see with two teams of 28mm miniatures going toe-to-toe on a 4' x 4' (or less) board.
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