Well, Chuck wanted to run something lighter than 3.5 but not quite old school. His unique character generation had given us all a mix of skills, and some basic class/career abilities but nothing like a true D&D class. I, for example, was a Novice. A sort of proto-cleric, I had knowledge skills and a good ability at healing through craft rather than magic. Other characters had natural fighting talent or movement skills like sneak and such.
The encounter went on with us discussing various ways to get the drop on the bandits or to spread out their numbers. My character and the Adept (proto-wizard) in the group went to explore the ruins some and discovered that there were more capable, threatening people in there up to no good. The Adept went off to reconnect with the rest of the group and left me with a small keg of pitch and a flint and steel ready to block the entrance to the ruins if needed.
The final nail in the coffin of the bandits' resolve was one of our party calling out, "That's it, come and get them boys! We've found them!" The bandits were convinced they had been found and attacked by the county levy and fled, terrified, into the surrounding forest. We had won the day and had our first, childhood tastes of adventure.
The next episode will revisit our character at 5th-level.