DEPARTMENTS

Showing posts with label Real Life. Show all posts
Showing posts with label Real Life. Show all posts

Saturday, June 6, 2015

Clearing the Board

As I get back into the swing of regular sculpting, the first order of business is to clear out stuff that has been languishing unfinished. To this end I have pulled out the trusty white board and listed out the various projects that have commercial viability.

Most of these are for LNG with a few obligations to 15mm.co.uk's SHM range also up there. Some have been in the most early of stages while others, as the numbers will show, have been sitting half completed or more for ages.

Why? Best not to ask.

The good news is that it is working. The gaps on the white board are where projects were once listed, meaning I have managed to clear a few. I will not be adding more projects to the list until these are all finished. This does not mean I am not sculpting on other things, but that I am not adding them to the official queue until I have cleared my desk of lingering projects.

Yay progress!

-Eli

Friday, March 13, 2015

Life is a Dungeon

Things I Learned About Life by Playing Dungeons and Dragons


Encounters. Life is full of them. Some are lame, some are cool, some are mind blowing but all of them help us earn X.P. and grow as a character (person). Treasure the great encounters of your life, but value each and every one.

Monsters. There will always be monsters. Real life monsters seldom want to eat your soul, but some of them can be just as harmful. Be brave in the face of them and know when to stand up and fight and when retreat is warranted. Monsters do not always require combat to defeat and sometimes the best way is not the simple way.

Secrets Door and Shortcuts. While these exist, they are the exception, not the rule. Nothing ruins a great game more than stopping every ten feet to check for hidden things. These things are great when they come around but it's important to experience the journey to its fullest whenever you can and use secret doors sparingly.

Traps. Like secret doors and shortcuts, traps happen but they are also the exception not the rule. Looking for traps everywhere can really lead to a serious mistrust of everything and missed opportunities. Most door aren't concealing needle traps in their locks and that rough floor is sometimes just a rough floor and not a deadly creation bent on ending your existence.

Parties. Life is always better with trusted friends and companions. Whether friends or family, make sure to keep them close and do not be afraid to reach out to them for help. Nobody gets throug hthe dungeon by themselves. Solo play sucks.

Treasure. Treasure is awesome. Getting stuff is always nice but it's just stuff. Sometimes the shiniest pieces isn't the most important piece. The Hand of Vecna is just a moldy Mummy's Hand but it;s super cool. 

Experience. Everything in life can teach you something. The small lessons often lead to big things as much as a single life changing event. Take them all in. Make sure you learn. And always remember that boiling an ant hill is cheating.




Sunday, December 28, 2014

Where Have I Been?

Hey all,

So, things have ground to a veritable halt here on the ol' ISLP. This has been due to many factors but the overall result has been a slow down in content suitable for this blog.

Sculpting has become my main hobby outlet and, while I can show stuff off here, I have been communicating most of that work through direct emails and a few more focused groups out there. I do want to show off some of that stuff here as I am sure there are a lot of you who have read for ages who wonder how that is going for me.

Family has been occupying a lot more of my time as well. This is a good thing, but it does mean far less time to idle away on endless hobby projects and rulers bashing for RPGs and such. I cannot complain about this at all and in some ways the family time has overlapped with gamer time but in respect to playing and sharing the hobby with my kiddos.

Growing my little miniatures business still occupies a huge amount of my time. Thinking, planning, re-planning, scrapping plans and then coming up with new ones is a constant dance of frustration and inspirations. I have so much stuff piled up in my mind and it's all a great game trying to get it out into the world and into the hands of the folks that make this hobby so awesome.

Anyhow, I am well and things are good, but just not a lot to report here.

Take care,

-Eli

Friday, July 11, 2014

What I Have Learned About Producing Miniatures

One of the cool things about gaming that is bigger now than it ever has been before is the ability of just about anyone to get into the biz. This has its pros and cons and certainly not everyone is cut out for it and not everyone's stuff is polished to the same degree. That is not to say that the less polished is somehow bad stuff, it just means that often critical, useful and sometimes necessary editorial steps may been skipped. This is true for printed works, but also extends to other gaming media. In my case, this is miniatures.

When I first set out to be a sculptor, I really had no grand aspirations of having my own line of miniatures and even when I did, I decided to enter the commercial realm of miniatures using contracted sculpts that I felt better represented my ideas to a degree that was, in my opinion, beyond my ability at the time. I do not regret this initial decision though I have reflected on its effect on my dedication to learning the art. But what does this have to do with what I learned about the miniatures business? A lot really.

My original plan was to contract for two packs of 6 different poses, which would have allowed for the basic elements of any combat squads. This was a reasonable starting point, I thought. I found a sculptor that did good work for a price I could afford and worked out a deal with a caster that I knew. This was falling into place and I was well within a reasonable budget for my finances. It all looked like smooth sailing.

It turned out that I tapped my sculptor's talent right as he was about to make a serious shift in his personal life. This stuff happens and I could hardly fault a guy for trying to better himself and his family's situation. He's a person and still an amazing talent that I hope to some day tap into. I tried to give the sculpts some time but eventually I had to pull the plug on that work and find a new sculptor. Finding a new sculptor wasn't all that hard and I soon had the initial sculpts for the Chuhuac back on track but then I ran into another snag in my personal life that really set me back, so much so that I entertained, and finally went through with running a Kickstarter for the miniatures.

I feel the Kickstarter went well, overall, but I have to admit that my lack of experience in the industry really set it up for all the problems that came out of it. I was new to KS and felt that I needed to pad the campaign with all sorts of stretch goals and discounts to attract backers. While this worked, it escalated the scope of the project beyond my original agreement with my caster and taxed my sculptor. I could have, and likely should have stuck to the original plan, had faith in the quality of the idea to attract folks to it. This would have prevented it from growing in the monster it did and would have saved me a lot of stress and anguish.

Flash forward to after the campaign and into the production and fulfillment process. This period was a lot of wondering and stressing and having to adapt. We had issues with the sculpts when they went to molding. I had to modify master casts so they would work for production casting. Add to this that we had to change what type and how much metal was needed for the project. Heck, just getting the over 100 pounds of metal from the UK to me cost a good chunk of cash. This is where I really learned the most. 

During the process of actually getting the miniatures to production, I took in a ton new knowledge. In addition to technical details, I had to realize that none of this stuff went fast. Mold makers and casters are often piled under work and it can take time for your turn to come up. Then there is always the possibility that things might not go right in the mold. Many problems will only emerge once you have attempted to mold the sculpts. It really pays to have an expert look over your sculpts before you send them for production. A good caster will catch most issues before they go in.

So, moving on to after the Kickstarter is done and gone. What is there left to learn? Well, for one there is marketing and such. This is where it can be hard as an independent producer. I have ZERO advertising budget and so have to rely on low cost or free outlets. This can work, using blogs, Facebook and Google + as communications outlets. There are also a lot of hobby news outlets who will pick up on your material for free, but you have to keep the releases rolling for them to do so. This last part brings me to my biggest marketing realization.

Since the Chuhuac have gone into general release, sales have been less than I would have hoped. There was a bit of a push when they first came out but sales dwindled fast as the months went on. Part of this has to do with the lack of new releases. Now, I realize it seems odd to talk about new releases after having just dropped an entire range of troops, support and other elements into the market. The truth is that most of the immediate market was accessed by the Kkickstarter and with the Kickstarter having dropped everything into the hobby's lap all at once, there was an initial buzz and then...tumbleweeds.

The Kickstarter actually left me in debt. Despite having generated thousands of dollars and even getting a financial shot in the arm from family, I still could not cover the full cost of the Kickstarter which came out to something around $10,000. This meant that I wasn't in a position to invest in new projects to keep the ball rolling. Going back to the original plan for the Loud Ninja Games start up, if I had released the two packs and then rolled those sales into new development, I could have kept up a semi-regular series of releases that would have established a market for my figures and built the LNG name up. Instead I came into the world screaming and kicking with a mixed bag of emotions and then pretty much went silent. 

So, here I am. I have a full range of miniatures released that are barely selling and currently no way to get new items to market. Even if I could get the greens by sculpting my own, I cannot get them into production until I am square with my casters. This is where hobby craft might come into good use. Displaying my product in use by others and showing off my own paint jobs of my product. The problem here seems to be that, despite there being 125 people out there with my product, only about four have posted any images of their new toys to the internet. This is not a complaint, but it certainly doesn't help with exposure. I do not have a local outlet for 15mm science fiction gaming and so posting my own game pics is difficult if not impossible. 

Soooo... key points.

  1. Consider taking it slow and steady. Consider your release schedule and how it will build your brand. 
  2. Do not take a Kickstarter lightly. It is a lot of work and can go horribly wrong.
  3. Get as much info up front and make your move only when you have all the details you can get.
  4. Pick your vendors (sculptors, casters, etc) widely.
  5. Stay hands on. Inspect, ask, bother, bug and otherwise make a pain in the ass of yourself with all your vendors.
  6. Advertise, show off and otherwise figure out how to market your products. Give them away to some convention goers if you have to.
For those looking for information on Loud Ninja Games and its products -

Store - 15mm.co.uk/collections/loud-ninja-games


Sunday, January 5, 2014

New Years Resolutions (Gaming)


So, I do not tend to do this, but the end of 2013 and the beginning of 2014 have made me want to, for once.

While 2013 didn't go horribly, it did point out some serious issues I have in my hobby life (real life too, but we'll focus on gaming here). I have been feeling a growing sense of dissatisfaction with my hobbies and I feel a good chunk of that is just lack of play time and and progress on projects. This often manifests in a bit of an animosity toward the hobby, especially when talking about areas that I already have issues with. Add to this the ongoing frustrations with the launch of my own miniatures line - Loud Ninja Games.

So, what is there to do?

Change the paradigm!

Here is the short list...

1) Don't be so negative. Especially when talking about the hobby and the entities there. Somebody is always going to do things differently than me. Just because I do not like something, doesn't mean it doesn't have appeal. 

2) Complete Projects. There are a lot of projects on my table that need just a little bit to get them done. Knuckle down and down and do them.

3) Play Games. With the break-up of our regular gaming nigh, this has been hard. More correctly, it now requires effort, something we haven't had to put in for almost a decade. Games need to be planned now.

4) Always move forward. Even if it's just baby steps, it's still forward. There is always a solution, even if an imperfect one.

So, there it is. It may not sound like much, but let's see how well I adhere to this.

-Eli

Saturday, December 28, 2013

Art Books and Video Games

Hey all,



Like many, I am posting the holiday roundup for this year.

This year's holiday yield included nothing in the hobby gaming category. While much of what I received is certain inspirational and related and a geeky, extended family sort of way, not a single die or adventure supplement was to be had.

Don't think I didn't appreciate what I did get, though and what I did receive was very nice. I received a video game i had been looking for - "Borderlands". I have purchased this game twice as a used copy but neither worked and this year i finally got a hold of a new copy that works fine.

The other items, the ones that were really nice were some art books (pictured above). Oneo f them was the impressive art book for Elysium. not only is this book full of great concept art, but the text really illustrate why Niell Blomkamp is a much a real film maker and an artist. I mean, come on, recruiting real tagger and graffiti artists from Mexico city to do the graffiti designs on his sets and props. Talk about legit.

The Halo 4 art book features some really spellbinding concept art for character and environments. It doesn't feature much in the way of vehicle or weapon concept, at least not in comparison to the other Halo art books I have read, but it's still wonderful.

Nuthin' But Mech is a nice sampler of concept art from various artists and a great way to check our to see who is doing what so I can seek out more of their work.







Wednesday, September 4, 2013

42


Today marks my 42nd birthday.

This year, more than any other, I really feel the day - not because i feel old or anything, but because it marks the last day before I embark on a drastically new life. You see, tomorrow, I am finally getting in for my much-needed weight loss surgery.

At 42 years of age, I weigh in at 300 pounds. Now, many in our hobby may shrug at that number, but for me it's a very dangerous number. Not only does it bring with it the same potential problems as anybody who is significantly overweight, but in my case it is a very compact and localized weight that gathers most of it in a dense packing in my abdomen. It says something, that nobody that sees me believes that I weigh 300 lbs. It's all packing in around my vital organs and that just adds to the danger of it.

I made the decision to have the surgery about a year ago, after my wife's successes with the same surgery two years prior. I had to do something to make sure I would be hear to see my girls grow up and to be there for my wife into our old age. Willpower, just wasn't enough and a life like this had already taxed my body to the point where exorcising was damaging my knees and ankles which have always been weak my whole life.

It all came down to this logic - If you are a marathon runner and you blow out your knees, you have surgery to fix them. I have been marathon eating and now I am having surgery to fix my stomach which has been so abused as to not function correctly in its normal food intake reflexes.

As I said, this birthday is a bit more poignant than others in the past.

Take care,

-Eli

Monday, August 26, 2013

20 Leagues Under My Belt - Introduction to the Family's New Painting Motivator


With the family becoming more and more interested in Pulp Alley, I thought this would be a great time to try to motivate myself, along with the rest of them, to get some painting done.

Pulp Alley affords me with a really simple, direct, and purposeful way to paint up a wide number of my 28mm miniatures. Because it breaks my collection into leagues, the basic unit of the rules, I can focus on completing a league, or two, at a time seeing results without having to paint legions of figures (just leagues). The other main motivator is to capitalize on my youngest daughter's sudden and enthusiastic interest in miniatures gaming.

While I'm not even sure we have a total of 20 leagues among the family, we do have quite a few and as contagious as they are, it's likely there will be more. In addition to leagues there are NPC sorts and encounters to paint, scenery and the like that I'm pretty sure will sneak into the mix along the way. 

So, stay tuned and hopefully we'll have some things to show you soon. School is starting so it may be a bit slow to get rolling, but I can think of worse ways to spend drizzly fall afternoons than sitting in the dining room painting with the fam.

-Eli

Monday, August 12, 2013

Because Daleks...


Anna's real birthday cake. Made by her. It's rainbow cake inside, so it's all wibbly wobbly.

This cake ended its life as projectiles during a teenaged food fight across my front yard which was then followed by a water fights (great way to clean up).

-Eli

Wednesday, August 7, 2013

Edible Daleks!


My daughter made these for her upcoming birthday party.

They are entirely edible except for the bamboo stick serving as the eye stalk. I know they are a bit melty and rough, but they are cool because she made them herself.

-Eli

Saturday, July 27, 2013

Happy Gygax Day


So, while my plans to spend what i could of the night rolling dice and gaming didn't work out, we did end up having a fitting tribute to the man who got this ball rolling.

My buddy showed up with a copy of Gamers 2 and so the kids, he and I enjoyed cake, soda and Chinese food as we geeked out to the farcical movie that succeeds in being both a wonderful lampooning of our hobby and one of the best examples of what a good game can be. My youngest really got into the spirit of things and everything she did for the rest of the night was decided on the roll of imaginary dice. I think they were loaded as they rolled in her favor quite often.

The kids and i have decided to make this a regular thing in years to come and want to make a bigger deal out of it with prepared adventures and planning.

So, as I head to bed, I write this in thanks to Gary Gygax and also to the many who followed him to create the best hobby there is.

Game on everybody,

-Eli

Tuesday, July 23, 2013

The Howly Things


One Summer, just around the end of high school we had a couple of nights of good heavy rain. Normally this wouldn't be an issue but if not for the fact that my best friend Garth had plans early one of those mornings.

Garth was spending the Summer with my family and I out on our farm in rural Snohomish, WA. We had five acres on a hill, most of it fences off into pasture for our horses, sheep and cows. When the rains came, the hillside turned to muck and my gravel driveway became a serious trap, a trap my mother had managed to get her truck stuck in and it wasn't getting any better. Because of this, my buddy decided that he would squeeze his Camaro out past mom's truck before the driveway deteriorated any more.

His plan was to park some place overnight and sleep in his car and he asked me to come keep him company because he, "Didn't want to be a black guy sleeping in a car in the middle of BFE." I could sympathize and even though I had no plans to go paintballing myself, it seemed the good friend thing to do and so I agreed. We gathered up a couple of blankets, some sodas and snacks and his paintball gear and set to eeking his muscle car past the stranded Chevy. It took a bit of doing but eventually we got out of the driveway and rumbled on down the road.

Our first thought was to keep close to home and so we decided to park along side the corner store down the hill. We knew the owners well and spend a good chunk of our pocket cash there on comics, ice cream, and the occasional girly magazine, so we figured if we got caught there they'd be cool. Unfortunately, we failed to initially recall the number of times the windows and signage at the store had been shot out and upon remembering that little point, we decided to relocate. Besides, the store is built next to the old foundation of one of the first one-room schools in the valley and that place was a bit spooky at night. It was time to relocate. Our next choice was a place that would color our perceptions of the area for years.

We pulled into the gravel parking lot of the old roadside grange building close to 11pm and with the waning rain and the gloom it left, the whole wooded road was misty and wet and very quiet. The old building was nothing more than an angular shadow about 10 feet to our left with none of its pealing yellow hue to be seen. It's peaked roof broke the silhouette of the overcast sky, back lit by the moon and the occasional glint of the metal grating over its windows did nothing to help it uninviting nighttime demeanor. As if this wasn't bad enough, the grange was built above a slew that rest at the bottom of a tangled gully that loomed up at us with the most hollow blackness it could have possibly managed. 

With our new position reluctantly decided upon, we shot the shit, drank a few Cokes, ate our jerky and snack cakes and likely talked gaming and other geekdom until sleep started to creep up on us. Shrouding ourselves into the fleece blankets we'd brought with us, we made sure doors were locked and dismissed the fact that nothing was visible beyond the fogged up windows. The Camaro wasn't comfortable, but it could have been worse. He might have still had his VW.

I woke up for the first time who knows how many hours later, but it was cold enough in the car that the windows had ceased to be foggy and my freshly opened eyes were met by the gaping dark maw of the gully below. The grange was now lit by a moon that had appeared from behind the dwindling cloud cover and didn't look any more inviting with its grated windows staring, hollow, right at me. All of this was punctuated by my ear catching the fleeting sound of some strange sound just ending at the moment I stirred. Thinking nothing of it, I shook off my creeping nerves, closed my ears, wrapped myself in the blanket and dozed back off.

Minutes or an hour, I could tell exactly, later I was awake suddenly and my ears filled with the most horrible cacophony of noise. The sound instantly grabbed hold of my primal brain and I immediately turned to check on my best friend. I found him rod straight in his seat, eyes wide and as pale as hi natural complexion would allow. 

The sound still ringing in my ears and showing no sign of dying out, I asked him, "Do you hear that?"

Garth managed a nod, I think, and we both set to scrambling. Unshrouding ourselves from clinging blankets and double checking the locks on the doors, the sound seemed to draw closer and closer as if whatever it was  or they were was clambering up the mucky embankment from the slew below. 

The sound was awful. I have come to think of it as a combination of canine and some smaller animal, but with a range of tone and vocalization beyond those sorts of creatures. It warbled, cackled and yelped in a mad manner that made it impossible to identify it as anything I knew. I had never heard anything like it in all the years I lived out in the valley. Coyotes, dogs, raccoons, opossums, and all manner of livestock I knew full well and this was none of them.

Garth fumbled with his keys while my eyes were set on the dark tree line. Like something out of a movie it seemed the normally reliable ignition of the car was vexing my friend's fear-stricken dexterity. When finally the noises seemed sure to break free of the treeline, revealing themselves to us, the V8 rumbled to life and we left whatever it was behind in a shower of gravel and mud and skidded down the twisted road back toward my house. Unable to get back into my driveway yet and afraid to park on the street only blocks from our harrowing auditory encounter, we decided to head into town proper and parked out in front of my grandparents' bed and breakfast until morning.

The rest of that Summer just felt a little more claustrophobic. My friends and I continued to hear those noises on several occasions. We even found an abandoned campsite in the trees off the road from where we had originally heard them. It was obvious that it was a homeless camp, but we never saw any such folk around that site in all the times we passed the camp that could be glimpsed from the road.

One night a motorcycle crash down that road was punctuated by the sound of what we started calling the "Howly Things" in a feeble attempt to give such a frightening thing a silly name. Another night my friends were chased away from paintball practice in the back pasture by the sound of whatever those things were rolling over the other side of the hill from my farm. I had heard them freaking out of the headset comms we used when playing and met them at the back door (I wasn't out with them), only to hear that same wit-curdling sound with my own ears.

That was the only Summer we heard them. We never caught a glimpse of them, or managed to identify their sounds, but we had never heard them before or since that one Summer when the evening shadows grew a little darker and the rustling of wind in the leaves a little more suspicious.

Saturday, June 22, 2013

New Toys in The Workshop

Recent acquisitions in the ol' household have brought about some fun possibilities for my hobby endeavors.

Not only have I entered the realm of the tablet users with a nice Samsung tab, but my wife picked up a new digicam. What does this mean? It means the ability to blog on the go and to take better pictures of stuff!

It's all rather silly I know but it's the little things that help shaaring my ideas with folks.

-Eli

Thursday, May 30, 2013

The Ever-Expanding Workshop


We have been in the new house for almost three years now and throughout that time, I have been gifted with more and more space for my hobby. My wife, Jenn, is very good about making sure that I have at least this space to call my own and even as it grows to spill out into every corner of the garage, she still maintains it as my rightful space.



The two work benches and a storage shelf. These benches are always stuffed with projects and a pile of supplies that needs putting away. A friendly magnetic octopus keep concept and inspirational art in place on a wall-mounted white board. 


Boxes store finished terrain of all shapes and sizes. A lot of recycling going on here. 


A new space saver, this still needs organizing. The shelving sits atop a bunch of drawers. All built by Jenn's departed grandfather.


More shelves storing painted minis and terrain.


Even the laundry area shares space with my projects!







Saturday, May 4, 2013

Messed Up My Good Wrist


Well in a crappy turn of events, I have managed to injure my good wrist. By good, I mean the wrist that does all the important stuff - painting, modelling, sculpting, working a fork, etc.. It's not a bad injury, but it does mean immobilizing the wrist for a bit so it will have a chance to heal. It also means that I cannot sculpt, build terrain or paint at all.

Fun stuff,

-Eli

Tuesday, January 1, 2013

Happy 2013 Everyone


Well, the Mayans didn't get us, so here we are.

2013 is going to be a strange sort of year for me. It should see the full start of my little miniatures company Loud Ninja Games as well as the release of their first project the Chuhuac also commonly known as "Space Raptors". It will also see the increased commitment and re-focus on family and home that I have, admittedly, been letting slip for a while. 

But 2013 shall not be all about family the business of gaming (and I hate to even call LNG that). There shall be gaming, by god!

Just before the final moments of 2013 I managed to get a hold of a copy of the new Pulp Alley rules as the start to my second foray into the realm of 28mm Pulp Adventure miniatures gaming. I am very impressed with what I have found within this very short but oh so sweet rule book. I'll go into it more another time but leave it be said that these rules have me very jazzed and even in the mood to paint. That's a friggin miracle by my standards. What's more, the rules may even get my wife back at the miniatures table with me. One more miracle and these rules will be up for sainthood.

I also picked up the new incarnation of Gruntz and there would appear to be a future for some local 15mm science fiction gaming, even if I might end up driving that one myself. I have the minis, just needed a set of rules that I thought might inspire my particular group of players to want to use them. I know they are into minis gaming, we've just been in a board game rut for a while with the occasional WarmaHordes mingled in - something I just couldn't catch the bug for.

Both these rules sets are appealing for the level of do-it-yourself-ism they inspire. Both allow you to create the stats for your playing pieces (within guidelines of course) making for a very personalized approach to your gaming, something I felt was missing from Privateer Press's miniatures games and something I very much like in a miniatures game and always have.

Anyhow, back to 2013. 

This year I hope to be a more productive painter, and a more artful terrain builder. I'd like to really try to tackle some of the trickier stuff I've been shying away from. I need to remind myself to just do stuff and worry less on the final results. Results will come on their own but only if I bother.

So, here's to 2013!

-Eli


Sunday, November 25, 2012

Holiday Fun

Hey folks,

It's that time of year again where we eat and drink too much and find ourselves scampering like ants to get everything done that we tell ourselves we have to do to make it all worth it. Last night proved that it doesn't take much.

My gaming buddies are also my closest friends like to get together for holiday parties. These usually involve eating, drinking and gaming. The gaming fair is most often board games and card games, the sorts of things you can play in large groups or in teams. Occasionally we'll sneak in a Black Friday game day (not this year though) or something for the regular gaming group.

I think it's a great way to reconnect to folks. It's easy to turn regular friends who are also your gaming friends into just your gaming friends, getting together only for game nights and conventions. But these guys and their families have been there for the better chunk of my adult life and I hope to keep them around.

So, here is to all my friends both near and far and I wish you all a wonderful and safe run through the holidays.

Experience will be handed out at the end of the adventure...

-Eli

Saturday, November 3, 2012

My Kiddos


Not the normal gaming blog post, but I felt they were worth posting about.

My two girls are just plain awesome (I know everyone says that). Not only are they both creative and fun kids, but they both turned out to be just plain good people. They give to charity, they look out for others, they volunteer to help out folks who need it. On top of all of this, they are both gamers!

My oldest is a DM with three years experience under her belt at the age of 13. She runs a campaign for her sister and cousins. She also plays in our regular weekly game. 

My youngest plays in both mine and her sister's campaigns and is picking up the hobby pretty quick. She even talks about writing her own games.

I'm sorry but I have to gush. I have been blessed with two amazing, creative, intelligent girls. Neither allows themselves to be pigeon-holed into a stereotype. The little one has her girly moments but she also loves science and gross stuff. My oldest is so NOT-girly that she is often mistaken for a boy. In fact when her junior high football coach was told he had a girl on the team, he couldn't pick her out of the crowd. She is also the first girl in her school's history to finish a season of football.

Oh yeah, her number is "21" because "42" was already taken. Might as well be half of "the answer".

Good girls and I love you both!

-Eli

Friday, June 22, 2012

In Support of One of Our Own

Hey all,

Today's post is a shout out to all the good folks in gamer land to send supporting good vibes, prayers, whatever you got in your hearts to s a good friend and member of my local gaming circles, Chuck.

You may recall that I posted about Chuck's amazing hand made books a while back. Well, in recent months he learned that he had a cancer of one of his kidneys. The good news is that it was detected early enough that they can do something about it and the prognosis is damned good for a full recovery and a cancer free life. Still, it means a surgery to make sure. Chuck even wrote a blog about some of his experiences with his journey through cancer - Walking to Mordor.

Our good buddy is going in for his procedure on Monday and I know my thoughts will be with him. His doctors sound top notch and up-front and I've got nothing but positive feelings about this. They had best not do anything to damage Chuck's indomitable spirit and mirthful nature though or I will definitely be coming after them with a +45 Doctor Slayer.

I hope he won't mind me posting about this but I thought his own experience might be of some help to others going through a similar process.

Thanks all and all the best to Chuck!

-Eli

Tuesday, June 5, 2012

A Strange Visitor from Another Planet...

   Yup, that would be me. Definitely strange.

   Anyway, I am invading Eli's house here because I need some help, and he, frankly, has a wider followership than my blogs do. So I hope this translates into more people who can help me out.

   Here's the issue: my best friend Jim has had to move across the state to get a new job with the railroad (insert "I've Been Working on the Railroad" jokes here). So, gaming in person is pretty much a no-go. Maybe I should mention that we live in Texas, and he's right at 600 miles from here now.

   So we thought maybe the internet could come to the rescue. I know about Skype's existence, and I set up an account. But that is about all I know about it. Can anyone here give me some pointers on how best to game via Skype?

   I do have a large flat screen TV on the wall of the game room, which can connect as a monitor to one of my laptops. I figure that will be good for seeing him. As far as him seeing us... all I have is integrated webcams on two laptops. And smartphones. But I figure the laptops are a better idea, right?

  Help the mildly technologically challenged!

  Thanks ladies and gents!
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